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Lessons Include:
3D workflow overview
3D Navigation Overview
Applying photos to 3D primitives
Editing the 3D texture using layers
Applying bump textures to the 3D model Creative use of Specular maps
Custom creating 3D in Repousse
Creating 3D logos in Repousse
Creating Discplacement Maps
Merging multiple Objects in a 3D scene Lighting your 3D Scene
Rendering the 3D Scene
Creating the 3D Ocean
Custom Creating Textures
Applying Environment Maps
Applying 3D Depth Of Field
Applying Image Based Lighting
Applying Multiple Lights
Creating, bump, specular and reflection
UV mapping Overview
UV Map texturing
Painting on your 3D model
Texturing effects on your 3D model
Exporting your 3D model
All Lessons
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Chapter 1:3D workflow overview
- Introduction to the DVD

View the introduction as to the motive of the lessons in this DVD.
- 3D Navigation Overview

Take a tour of the 3D navigational capabilities in CS5 Extended. Get oriented quickly.
- 3D Axis Navigation

Learn how to navigate your 3D models via the 3D Axis tool.
- Applying photos to 3D primitives

This is an introduction to surface mapping simple 3D shapes with photographic imagery.
- Editing the 3D texture using layers

A quick introduction to how to apply the power of layers to edit the surface of your 3D model.
- Applying bump textures to the 3D model

A quick introduction to how to apply bump surfaces to a 3D model using photographic imagery.
- Creative use of Specular maps on 3D model

A quick introduction to how to apply specular maps so that only localized surfaces of your choice will reflect light.
Custom creating 3D in Repousse
- Creating 3D logos in Repousse

A quick introduction to how to apply specular maps so that only localized surfaces of your choice will reflect light.
- Creating Displacement Maps

A fun tutorial on how to create 3D geometry with the use of displacement maps to create water.
- Merging multiple Objects in a single 3D scene

See how easy it is to merge multiple 3D objects into a single 3D scene.
- Lighting your 3D Scene

A fun tutorial on light your models to match the light style of your photographic background.
- Rendering the 3D Scene

Learn the basics on using rendering to preview the final look.
- Creating the 3D Ocean

Learn the basics on using texturing techniques to get an ocean wave effect.
- Custom Creating Textures

Learn how to alter the textures that CS5 originally applied to your model so that the surface reflect your personal vision.
- Applying Environment Maps

Learn how to alter the lighting in as scene using environment maps.
- Applying 3D Depth Of Field

Get the shallow depth of field that you are used to from a camera into a 3D environment.
- Applying IBL-Image Based Lighting
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Using photos to create your light source.
- Applying Multiple Lights

Using additional light sources in your 3D scene.
- Creating, bump, specular and reflection maps from a single photographic image

Learn how to pull bump, spec. and reflection maps from a single photo to apply to your 3D model.
UV mapping Overview & Importing and Exporting 3rd party 3D objects
- UV Map overview in a 3rd party 3D program and exporting the model

Using a 3rd party program to export your model in to a format that CS5 will understand.
- UV Map texturing and creating seamless textures CS5

Texturing your model using the UV with seamless textures from any photo.
- Painting on your 3D model

Learn how to use your painting tools to edit directly on your model.
- Texturing effects on your 3D model

Learn how to continue adding texture effects using the power of layers.
- Importing your 3D model back into your 3rd party program

Learn how to export your model after you have textured it back into your 3rd party program.
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